Patent classifications
A63F3/00082
A GOLF SCORING CARD AND SYSTEMS AND METHODS FOR USING THE SAME
A method for improving the experience of a participant of a sporting contest includes the steps of; offering to the participant a side bet in which there is a chance for the participant to receive a prize if the participant achieves or betters a target score In the sporting contest (Irrespective of the final Outcome—of the sporting contest), receiving acceptance of the offer by the participant who pays a wager for the side bet, assigning the participant a prize and a target score that needs to be achieved or bettered for the participant to be awarded the prize, and awarding the prize to the participant if the personal score Is equal to or better than the target score.
Challenge Cribbage Game Device and Method
A challenge cribbage game comprising a cribbage board having at least two parallel player routes of 122 player holes along a path from a start position to a finish position, a single player hole at the finish position, and a plurality of challenge holes adjacent specific player holes along the parallel routes; providing a standard deck of cribbage playing cards; at least two pairs of matching player pegs and at least six additional challenge pegs; a list of challenge conditions, each corresponding to a challenge peg; placing each pair of matching player pegs in the first two holes of each player route; placing each challenge peg in a selected challenge holes; commencing game play consistent with the rules of cribbage; and varying game play from by following the directions of each challenge each time a player peg lands in a player hole adjacent a challenge hole containing a challenge peg.
Process of a cart racing game with a buildable toy track to play manually
A cart racing game with rules that takes place in a racetrack toy, where track sections let carts go off track very easily at curves, unless containment barriers are added. As in cities, we shouldn't track off or turn around and there are traffic signs we must obey or get a penalty, going back. The first to cross the final goal will be the winner. The game set also incorporates accessories such as containment barriers, supports for a bridge or a second level and tunnels; these allow you to equip the track, while at the same time they allow you to comply with the rules or objectives of the road signs. Other figures give its holders defensive or offensive options that only may be used once and each player may acquire by throwing them off the track or opening its case, making the competition even more entertaining.
THUNDERING HOOFS GAME SYSTEMS
A thundering hoofs game system for a game of horse racing in a challenging and entertaining manner. The thundering hoofs game system may include a race track, horse-shaped figurines, saddle cloths, game move instructional cards, a calculator, a set of play money, auction forms, betting tickets, race card setup forms, a race-start indicator, a race-finish indicator, a stamp, trading cards, containers, a dice, a tote bag, and a set of user instructions in combination to provide a game about horse racing in a challenging and entertaining manner A method of using a thundering hoofs game system may include auctioning horses to owners, selecting the type of horse race to run with game-play, placing bets for a horse race, completing a horse race with game-play, and cashing in winning bets.
TABLE TOP GAME BOARD SYSTEM AND COOPERATING COMPONENTS
The present invention comprises a chance and strategy game system wherein pawns race to home through a continuously changing maze. The movement of the maze barrier members and the pawns, which occurs with each player's turn, has the surprising benefit of continually rebalancing the likelihood of winning. Because of this characteristic, the game works well for a mixture all ages and experience levels. It is a very family friendly game since all players experience many little wins throughout the game. The game works for 2 or more players as individuals or as teams. In addition, it is one of the few board games that can end in a tie.
Hunting Board Game
A hunting board game that includes: 12-sided die, a plurality of playing tokens, a deck of Supply cards, a deck of Hunt cards, a box, a tray, and a substantial supply of play money in various denominations comprises a hunting board game. Users roll the die (once per player per turn), draw cards, and move their tokens around the playing board according to rules provided in the rulebook. The first player or team to complete a predetermined number of hunts is the winner.
Marble Game Board and Method of Play
A game board and method of play. The game board and method of play include a board having indentations that can each support a marble. The indentations form starting groups, diagonal groups, sets, and home groups, which allows a player to move the marbles along several paths. The first player to move all of their respective marbles from the starting group to the home group, wins the game. Each player has the option of attempting to traverse the diagonal groups to shorten the pathway. However, rolling a certain number of the dice is required to pass through. A first color marked indentation indicates the position the marbles leave the starting groups, and also provides protection from killing by other player's marbles when they attempt to occupy the same indentation.
Steal The Bacon
The present invention relates to a traditional board game,
Steal the Bacon activity and the integration of both elements.
There is no new matter added to this claim.
Universal cribbage board for multi-variation cribbage games and method of play
A universal Cribbage board for playing multiple versions of a Cribbage game and method of play provides a universal Cribbage game board adapted to mark points accumulated during card play. The board game is configured for play with multiple versions of a traditional Cribbage card game. The game board has a continuous scoring track that is color-coded and extended to 130 peg holes to accommodate different versions of the traditional Cribbage game. A method of playing variations of the traditional Cribbage card game that are fundamentally the same as traditional Cribbage games, but differ in card scoring combinations, final scores, sequences of playing the cards, privileges, dealer advantages, strategic options, alternative point values, and different odds, in addition to the normal rules of the traditional Cribbage card game. The versions of the Cribbage game include a Holtey 500 Cribbage game, a Dealer's Cribbage game, and a Magic Cribbage game.
Board game with levitating magnetic game pieces in a race
The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or spaces (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.