Patent classifications
A63F9/0073
BLOCK BUILDING GAME
Apparatus and method of playing a building game against an opponent. The apparatus may include a podium for building a structure with stackable materials such as building blocks. The apparatus may also include an actuator that allows a first player to “blow up” a second players structure if the first player builds his or hers first. The Build or Boom™ game may simply utilize air chambers and a tube but is also capable of utilizing electrical and mechanical means to perform the same functions.
Block Stacking Game
A block stacking game includes a plurality of blocks that are stackable upon each other to define a tower. Each of the blocks has a respective one of a plurality of colors and each of the blocks has command indicia printed thereon. A plurality of playing cards is provided and each of the playing cards has a unique color with respect to each other which corresponds to the color of respective ones of the blocks. A plurality of currency notes is provided that has value indicia printed on the currency notes. A pre-determined number of the currency notes are distributed to each of the players at the beginning of game play and the currency notes assigned to each of the players is relinquished or earned in accordance with the command indicia on the block that is removed from the tower.
Game Kit
A game kit includes a plurality of blocks; a die; a plurality of block adhesives, each of the plurality of block adhesives being structured and disposed for selective adhesion to a corresponding one of the plurality of blocks by a user; a plurality of die adhesives, each of the plurality of die adhesives being structured and disposed for selective adhesion to the die by a user; an eraser tool having a first hook and loop fastener and at least one disc member; the at least one disc member having a scrubber and a second hook and loop fastener, the second hook and loop fastener being securable to the first hook and loop fastener; and wherein the scrubber may be operated to remove each of the plurality of block adhesives from the corresponding ones of the plurality of blocks and each of the plurality of die adhesives from the die.
CHILD PLAY PUZZLE
A child play puzzle includes a set of pieces each defining a non-circular aperture therethrough. The child play puzzle also includes a base and a pole extending from the base along a pole axis. The pole sequentially receives each piece of the set of pieces with the pole extending through the aperture of each piece to form a stack of the pieces along the pole. The pole has multiple sections spaced along its length. Each section is of non-circular cross-section in a plane perpendicular to the pole axis. At least one of the sections is rotatable about the pole axis with respect to an adjacent one of the sections, such that moving a piece from about the rotatable section to about the adjacent section requires rotationally aligning the rotatable section with the adjacent section.
GEAR-BASED MECHANICAL PUZZLE
A multi-surfaced gear-based mechanical puzzle where the objective is to choose the proper sized gear and position on the surface(s) from available holes to have the gears align and rotate in unison on one or multiple surfaces, flat or curved, from a dictated start point to a dictated finish point.
Challenges such as going from “a” point to “c” point directly or additionally through way point “c” are outlined in an accompanying instruction booklet. Additionally, challenges may be presented as using a specific number or specific size of gears, for example, to achieve the objective.
In achieving the right combination of gear sizes and positions, the objective of going from one start point to a finish point by turning one gear to cause all other gears in the train to turn in unison can be accomplished.
The puzzle and components may be made from wood, plastic, metal or a composite material.
ELECTRIFIED GAME PIECE MANIPULATION GAME AND GAME PIECE MANIPULATOR
A game system includes a base having a top base surface and a controller, and a game piece manipulator including a surface having an electrically conductive portion. The game piece manipulator is configured to hold a game piece. The top base surface is configured to receive a plurality of game pieces. The controller is configured to control an electric stimulus emitted by the game piece manipulator, and the game piece manipulator is configured to emit the electric stimulus by the electrically conductive portion. A game piece manipulator includes at least one electrically conductive portion positioned on a surface of the game piece manipulator and is configured to connect to a base and receive control signals by a controller of the base and emit an electric stimulus. A game kit includes a base, a game piece manipulator, and a plurality of game pieces.
Building and demolition game apparatus and control method thereof
A building and demolition game apparatus includes a base, a plurality of rectangular block elements, a monitoring unit, a game control unit and a force generating unit. The base has an assembly platform located on an upside of the base. The rectangular block elements layered to form a tower, which is stood on the assembly platform. The tower has upper and lower layers held by frictional coupling between the layers. The tower height increases during game play by removing block elements from one or more lower layers to build up successive upper layers upon the assembly platform. The monitoring unit is disposed in the base to obtain at least two boundary conditions by continuously monitoring. The game control unit is disposed in the base to generate a control signal according to a predetermined threshold and the at least two boundary conditions. The force generating unit is disposed in the base and under the assembly platform. The force generating unit is applying a force forward to the assembly platform according to the control signal generated by the game control unit.
Apparatus and method for facilitating fine motor skill improvement
In a system having multiple coupling elements configured for single-handed coupling and single-handed de-coupling, each coupling element includes a body portion defining an opening and having a base configured to be free-standing. The body portion has an outer limb defining a hook member and at least one slot formed therein, the respective slot of a second initially free-standing coupling element being accessible to the respective hook member of a first suspended coupling element or vice versa. The coupling elements being configured so that mutual points of contact between the first and second coupling elements are maintained during both lifting and lowering the second coupling element thereby facilitating a one-handed intercoupling or decoupling operation with respect to a free standing coupling element disposed upright on a horizontal support surface.
STACKING GAME SYSTEM
A game has a plurality of game pieces that are configured to be stacked upon one another in a loosely interconnected fashion that permits the stack of game pieces to tumble once the stack becomes unbalanced or unstable.
Stackable Block Game
A method for a stackable block game, where first a version of the game to play is decided. Then, one or more than one player rolls a pair of dice. Next, determining if the roll is over six, a player stacks one big game piece. If the roll is equal to or under six, wherein the player stacks one medium game piece. If the roll is double sixes, the player stacks one log. If the roll is double fours, the player places one small game piece and either one big game piece or one medium game piece. If the roll is double ones, the player places one snake game piece, or two small game pieces for any other set of doubles. Next, determining if any game pieces are all used, the player must skip a turn. Finally, when all game piece are played, and completing the game.