Patent classifications
A63F9/0861
3-dimensional logic game
A 3-dimensional logic game has a support structure, an actuating structure attached to the support structure and game elements attached to the actuating structure. The game elements are formed as carriages provided with first and second marking surfaces and are slidably mounted on rails attached to the actuating structure. The actuating structure is movable between a first and a second rest position. In the first rest position, a first group of three rails form first rail rings around vertices of a first tetrahedron wherein the first marking surfaces of the carriages are facing outwardly, while the second marking surfaces are facing inwardly. In the second rest position, a second group of three rails form second rail rings around vertices of a second tetrahedron while in the point reflection of the first tetrahedron reflected over the geometric centre thereof.
Spherical puzzle and associated method(s)
A spherical puzzle includes a portable body having a central core, a plurality of co-extensively shaped sections rotatably disposed about the central core, a plurality of locking mechanisms associated with the sections, respectively, and a plurality of hemispherical travel paths configured about the body. Advantageously, the sections are dynamically configured to freely rotate along the hemispherical travel paths to create a desired pattern. In this manner, locking mechanisms slidably engage the sections such that each section remain rotatably aligned along the hemispherical travel paths and about the central core.
3-D Puzzle with moving sectors
A 3-D puzzle is implemented as cube consisting of twenty six movable sectors configured to move about a central cross-piece created by three axels that are perpendicular to each other. Each of the three axels has a far edge attached to a plate with stationary magnets positioned on it. All movable sectors have an outer surface and an inner surface configured to house a magnet. The movable sectors are classified as eight angular ones, twelve end ones and six central ones. The angular sectors have cavities configured to host three movable elements configured to be positioned perpendicular to each other.
3-DIMENSIONAL LOGIC GAME
The invention relates to a 3-dimensional logic game comprising a support structure (20, 70), an actuating structure (30, 80) attached to the support structure (20, 70) and game elements attached to the actuating structure (30, 80), characterised by that the game elements are formed as carriages (60) provided with first and second marking surfaces (62a, 62b) and being slidably mounted on rails (40) attached to the actuating structure (30, 80); the actuating structure (30, 80) is movable between a first and a second rest position, in the first rest position first groups of three rails (40) form first rail rings (48) around vertices (104) of a first tetrahedron (100) wherein the first marking surfaces (62a) of the carriages (60) are facing outwardly, in a direction away from a geometric centre (S) of the first tetrahedron (100) while the second marking surfaces (62b) are facing inwardly, and the first ring rails (48) allow for sliding the carriages (60) on the neighbouring rails (40); and in the second rest position of the actuating structure (30, 80) second groups of three rails (40) form second rail rings (48) around vertices (204) of a second tetrahedron (200) being the point reflection of the first tetrahedron (100) reflected over the geometric centre (S) thereof, wherein each rail (40) forms one of the second rail rings (48′) around one of the vertices (204) of the second tetrahedron (200) together with the two rails (40) that are positioned closest to it around neighbouring vertices (104) of the first tetrahedron (100) in the first rest position, and on the second rail rings (48) the second marking surfaces (62b) of the carriages (60) are facing outwardly, in a direction away from a geometric centre (S) of the second tetrahedron (200) while the first marking surfaces (62a) are facing inwardly, and the second ring rails (48′) allow for sliding the carriages (60) on the neighbouring rails (40); the support structure (20) comprises pushing bars (22) having skew axis with respect to each other that are arranged along medians (102, 202) of the first and second tetrahedrons (100, 200), and the actuating structure (30) comprises double-armed actuating elements (32) the arms (34) of which are each attached to one of the pushing bars (22).
ELECTRONIC DEVICE WITH A TRANSFORMABLE MULTI-PLANAR SEGMENTED DISPLAY
An electronic device with a transformable multi-planar display includes a central body and peripheral elements. Each peripheral element has outward-facing sides and inward-facing sides. Each outward-facing side comprises a microprocessor-controllable electronic display screen. Each inward-facing side includes a contact group of electrical contacts arranged to engage with another contact group of electrical contacts of another other one of the peripheral elements. Each contact group includes a plurality of permanent magnets, a plurality of sockets recessed in a corresponding inward-facing side, each socket defining a cavity that houses a corresponding permanent magnet and has an aperture through which at least a portion of the housed permanent magnet is permitted to protrude. A retention spring is situated within each socket and coupled to the housed permanent magnet. The retention spring exerts a biasing force to retain the permanent magnet in a recessed position when there is no engagement with another contact group.
Three-dimensional puzzle with movable segments
The present invention relates to three-dimensional puzzles with segments capable of changing position in relation to one another, said segments having guides for allowing the movement of movable elements. According to the invention, the movable elements are configured in the form of permanent magnets, wherein the movement of each magnet is limited by its own guide, and each magnet is capable of being positioned in at least one of two end positions, wherein the guides in the movable segments are arranged to allow different magnets to interact with one another and to change position relative to movable elements. Movement of the magnets is provided by both the attraction and the repulsion of different magnets. The technical problem addressed is that of increasing the existing assortment of puzzles having movable segments.
Electronic device with a three-dimensional transformable display
Electronic devices with bulk transformable display include a plurality of peripheral elements with planar faces adapted to the movement and rotation around the central element. Each of the peripheral elements has at least one display on its outer face, a contact element group, a microprocessor and a power source. The contact group of said peripheral elements are formed by magnets, adapted to connect adjacent peripheral elements to each other and simultaneously transmitting electrical signals therebetween. The magnets can rotate freely inside the sockets, enabling stable and reliable connection between the peripheral elements.
ELECTRONIC DEVICE WITH A THREE-DIMENSIONAL TRANSFORMABLE DISPLAY
Electronic devices with bulk transformable display include a plurality of peripheral elements with planar faces adapted to the movement and rotation around the central element. Each of the peripheral elements has at least one display on its outer face, a contact element group, a microprocessor and a power source. The contact group of said peripheral elements are formed by magnets, adapted to connect adjacent peripheral elements to each other and simultaneously transmitting electrical signals therebetween. The magnets can rotate freely inside the sockets, enabling stable and reliable connection between the peripheral elements.
Three-dimensional puzzle or display platform
A three-dimensional platform comprising a tessellated surface of pieces, each piece comprising a top and sides. The pieces comprise a fixed square piece having at least two opposing sides orientated acutely relative to the top to define a fixed square retention surface. The remaining surfaces orientate substantially perpendicular relative to the top. There is a mobile square piece having at least two opposing sides orientated obtusely relative to the top to define a mobile square retention surface. The remaining surfaces are oriented substantially perpendicular relative to the top. A mobile triangular piece having all sides orientated obtusely relative to the top. The fixed square retention surface indexes only with either the mobile square retention surface or the triangular piece surface to effect retention of the pieces to define the three-dimensional platform.
SPHERE PUZZLE
A sphere puzzle having a plurality of sliding blocks, a series of protrusions, and first rails. The sliding blocks move in a double row along rings on tracks through the necks and under the bottom surfaces of second rails and stay fixed in their correct position with the help of a sliding ball on dents of the rings. A missing block enables movements with a large number of combinations, in order to complete required designs on the sphere surface.