Patent classifications
G07F17/3216
BILL VALIDATOR MOUNT FOR ELECTRONIC GAMING MACHINES
A bill validator mount holds a bill validator in a bill insertion position relative to an electronic gaming machine (EGM), such that the bill validator is configured to receive a bill from a player in the bill insertion position. The mount cage assembly facilitates tilting the bill validator backward from the bill insertion position to a servicing position that allows access to the bill validator for servicing from a back of the EGM cabinet. The mount cage assembly additionally facilitates lowering the bill validator from the bill insertion position to a collections position, such that the cash box can be accessed for collections. The mount cage assembly provides a way to easily service the bill validator while keeping the cash box secure.
CHANGING PATTERN MATCHING AWARDS
A gaming system and method that provides a changing pattern matching award feature in a gaming environment, which includes a plurality of different patterns that are independently and randomly selectable and displayable by the gaming system during a series of plays of one or more games via one or more electronic gaming machines or other devices of the gaming system or configured to operate with the gaming system.
GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A CASCADING SYMBOLS GAME HAVING MAGNETIC SYMBOLS AND TARGET SYMBOLS
A gaming system displays one of a plurality of symbols in each of a plurality of symbol positions, at least one of the plurality of symbols being a target symbol for establishing a direction of shifting and at least one of the plurality of symbols being a magnetic symbol for shifting toward a target symbol. If any generated magnetic symbol is associated with a generated target symbol, the gaming system shifts that magnetic symbol toward the associated target symbol, resulting in an empty symbol position. The gaming system fills the empty symbol position by shifting a displayed symbol or by generating one of the plurality symbols and repeats until no magnetic symbol is associated with a target symbol. The gaming system provides an award for any displayed winning symbol combination. The gaming system removes symbols from each winning combination, fills the empty symbol positions, and repeats as above.
Changing pattern matching awards
A gaming system and method that provides a changing pattern matching award feature in a gaming environment, which includes a plurality of different patterns that are independently and randomly selectable and displayable by the gaming system during a series of plays of one or more games via one or more electronic gaming machines or other devices of the gaming system or configured to operate with the gaming system.
Electronic gaming machine with dynamic display
Gaming systems, methods, and machines provided herein may include dynamic displays in which sets of movable display units are arranged such that movable display units of each set are translatable along corresponding non-parallel first axes.
ELECTRONIC GAMING MACHINE WITH DEDICATED PAYMENT ACCEPTORS FOR DIFFERENT BETTING OPPORTUNITIES
An electronic gaming machine with a plurality of separate payment acceptors to keep funds received for different betting purposes separate.
SYSTEMS AND METHODS FOR GAMING MACHINE DIAGNOSTIC ANALYSIS
A diagnostic system for electronic gaming machines (EGMs) includes a power supply, and a diagnostic device in electrical connection with the power supply, the diagnostic device configured for placement within a cabinet of an EGM. The diagnostic device includes an attachment device configured to couple the diagnostic device to the EGM, a sensor array including at least one sensor for sensing a condition associated with the EGM and configured to generate conditions data based on the sensed condition, a communications device configured to transmit the conditions data to a remote location, a memory configured to store the conditions data, and a processor configured to analyze the conditions data and determine a diagnostic evaluation based upon the analyzed conditions data.
AMUSEMENT SYSTEM FOR SKILL-BASED GAMES AND METHODS DIRECTED TO THE SAME
Systems and methods for a skill-based games are provided with the present disclosure. A plurality of targets each are displayed and moved about a playfield shown on a display of an amusement system according to one or more non-random, learnable sequences or patterns. Upon receipt of an input at one or more of player controls of a player station of the amusement system, a game play is initiated and an object is directed along the playfield from the player station. If the object engages a target of the plurality of targets, the game play is ended and it is determined whether a threshold criterion for obtainment of the target has been met. An award is distributed to the player station if the threshold criterion for obtainment of the target has been met. Other aspects also are described.
Method and system for a gaming system user interface
A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine.
Component mounting configurations for a gaming machine cabinet
A gaming machine is provided with easily installable and serviceable components. The gaming machine includes a gaming cabinet having an interior space which houses components of the gaming machine, such as a subwoofer of an audio system. The subwoofer is securely mounted to the cabinet via a simple sliding mount which is secured in place with a locking element via a single fastener.