Patent classifications
A63F2007/367
QUICK-RELEASE BEARING SYSTEM FOR GAME TABLE
A quick release system for a rod of a table is disclosed. The rod can have an axis and the rod can be axially slidable and rotatable about the axis relative to the table. The system can include a mount having a slot that extends downward to and is in communication with holes in the mount. The mount can be mounted adjacent a top side wall of the table. The system also can have a bearing with an axial hole that receives the rod. The bearing can have tabs that extend downward below the axial hole to mount the rod to the table by inserting the bearing into the slot so that the tabs engage and are retained by the holes, respectively, in an engaged position. In a disengaged position, the tabs can be manually released from the holes to release the bearing and the rod from the mount.
System and method for foosball table implementing playing obstacles
A foosball table system is disclosed that includes a playing surface, a plurality of walls extending upward relative to the playing surface, wherein a plurality of rods extend through a first sidewall of the playing surface through a second sidewall of the playing surface, a first goal on a first end wall of the playing surface, a second goal on a second end wall of the playing surface, the second end wall opposite the first end wall, a first and second set of user input controls, a processor and a non-transitory, computer-readable medium communicatively coupled to the processor and having logic stored thereon that, when executed by the processor, causes performance of operations including receive user input from either of the first set of user input controls or the second set of user input controls, and modifying gameplay of a foosball game currently being played using the foosball table system.
Electronic tournament gaming tabletop
An electronic tournament gaming tabletop for use with ping pong, beer pong, or other tabletop games. The table includes a means for entering each player's name and keeping the list of players. The player names and scores are displayed on the surface of the table for use in a tournament. The table may implement a rule of winner remains, advancing the list when an end-game signal is entered by the players, or a bracket. When the feature is specified, usage can be automatically tracked and directly communicated with a cloud system for the accurate tracking and sharing of gameplay information including time of use, while personal identifying information such as names will remain on the device, be erased upon power-off, and never be sent over the internet.
ROBOT COMPETITION TABLE
A robot competition field assembly including field end sections, a field mid-section, and a field alignment system. The field end sections and the field mid-section include panels and sidewalls. The field alignment system is configured to align the panels so that there is a smooth transition between each of the playing surfaces of the field end sections and field mid-section.
BATTLING ENVIRONMENT WITH MULTIPLE PLAY LEVEL SURFACES
A battling stadium game apparatus and methods for toy tops providing multiple play level surfaces which may include platform inserts to actively direct interactions of spinning tops across multiple play level surfaces, a base, concave areas at a first play level surface at the base, concave areas with battling surfaces at the first play level. The battling surface includes a middle area and a periphery area surrounding the middle area, an overdrive surface disposed at a second play level surface at the base, the overdrive surface is at a level elevated from the concave arena. A lid nests within the base and defines an exterior wall around the perimeter of the base, with a third level platform element between the base and the lid for a third play level surface.
Curling game apparatus
A curling game apparatus including a main body, a curling table provided on the upper end of the body, and a curling ball formed in the perfect spherical shape as a rigid body and moved on the curling table. The curling table includes an upper plate provided along a bottom surface and a periphery of an upper end of the main body, a plurality of cushion bars provided inside the upper plate, and an upper plate surface portion horizontally provided on a surface of the upper plate. The upper plate surface portion is provided with at least one hit line for hitting the curling ball and at least one target to which the curling ball starts from the hit line by hitting to reach. The curling ball is reflected by the cushion bars to move to the target while the curling ball rotates with the hitting point thereof.
DESKTOP ELASTIC LAUNCH GAME DEVICE
A desktop elastic launch game device includes a carrying body in the form of a rectangular flat board and having a predetermined height; a wall body higher than the carrying body and circumferentially arranged around a perimeter of the carrying body; a separation board arranged on the carrying body to have two ends mounted to the wall body and being formed, in a bottom portion, with a hollowed portion corresponding to the through holes; a plurality of elastic bodies, each of which has two ends that are mounted to opposite portions of the wall body and arranged adjacent to each of the through holes; and a plurality of plate bodies, which are placeable against each of the elastic bodies so that the plate bodies are selectively launched out toward the hollowed portion by a spring force of the elastic bodies.
CURLING GAME APPARATUS
A curling game apparatus including a main body, a curling table provided on the upper end of the body, and a curling ball formed in the perfect spherical shape as a rigid body and moved on the curling table. The curling table includes an upper plate provided along a bottom surface and a periphery of an upper end of the main body, a plurality of cushion bars provided inside the upper plate, and an upper plate surface portion horizontally provided on a surface of the upper plate. The upper plate surface portion is provided with at least one hit line for hitting the curling ball and at least one target to which the curling ball starts from the hit line by hitting to reach. The curling ball is reflected by the cushion bars to move to the target while the curling ball rotates with the hitting point thereof.
BALL GAME SUPPORT AND ASSOCIATED KIT
A part includes a fastening system for fastening to another part so as to form all or part of a ball game board, the part including a plurality of cavities arranged in a two-dimensional ordered array on a first surface of the part, each cavity being designed to receive a ball, the part including a device for reversible fastening to another similar part along a fastening border, wherein the fastening system is formed by a plurality of overhangs each including at least one cavity of the plurality of cavities; and a plurality of indentations designed to receive the overhangs from another similar part.
Quick-release bearing system for game table
A quick release system for a rod of a table is disclosed. The rod can have an axis and the rod can be axially slidable and rotatable about the axis relative to the table. The system can include a mount having a slot that extends downward to and is in communication with holes in the mount. The mount can be mounted adjacent a top side wall of the table. The system also can have a bearing with an axial hole that receives the rod. The bearing can have tabs that extend downward below the axial hole to mount the rod to the table by inserting the bearing into the slot so that the tabs engage and are retained by the holes, respectively, in an engaged position. In a disengaged position, the tabs can be manually released from the holes to release the bearing and the rod from the mount.