Patent classifications
A63F2009/242
Gaming system and gaming table
A gaming system for card games is provided. The gaming system includes a plurality of gaming cards and a processor. Each of the gaming cards has a recognition code. The processor is configured to: generate a correspondence between the recognition codes of the gaming cards and a plurality of card faces; obtain an image of the gaming card placed in a recognition area captured by an image capturing device; recognize the recognition code in the image to generate game data according to a recognition result and the correspondence; and generate a game screen to be displayed by a display according to the game data. In addition, a gaming table is also provided.
Game board, pawn, sticker and system for detecting pawns on a game board
A game board (2) with a board surface (3) and a scanning display, the scanning display comprises display means for displaying a game board layout on the board surface (3), and detection means for scanning a code surface of a pawn (20) for detecting a pawn code when the code surface of the pawn (20) is directed towards the board surface (3). The game board (2) further comprises or is coupled to a memory (6) for storing a set of codes, and a processor (5) for comparing the detected pawn code to the stored codes to identify the pawn (20). The detection means preferably comprise a plurality of light sensors (12).
Table game system
A table game system is provided that includes a plurality of association tables, each of which makes it possible to obtain the correlation between codes attached to shuffled playing cards and the ranks thereof, and prevents the correlation between the codes of the shuffled playing cards and the ranks thereof from being known by a person who intends to commit cheating by changing the association table used as appropriate. A card shoe apparatus 2 of the table game system of the present invention includes a barcode reader 100 that reads a barcode 3 attached to a shuffled playing card set 1s, and thereby reads a shuffled card ID that can uniquely identify the shuffled playing card set 1s. The shuffled card ID of the shuffled playing cards to be used is subjected to a process of association to identify one of association table numbers (T1 to T10) or database numbers, and the rank and the suit of a card 1 that are attached to the card 1 are identified based on a code C with an association table (T3). If the code C does not match a code defined in the association table (T3), an error occurs and it is determined that cheating may be committed.
CARD DISCARDING DEVICE FOR TABLETOP GAME
A card disposal apparatus, including an ejection port for disposing of cards after the game, a disposal card receiving board that receives the cards from the ejection port, disposal card information acquisition means that acquires information about number (rank) from the cards put in the ejection port, group information acquisition means that acquires group information from the cards to be disposed of, a counter for the cards as number count means that counts the number of the disposal cards put in the ejection port, deck check means that checks whether all cards to be disposed of are complete in terms of 52×8 decks=416 in the case of a set of 8 decks of cards, and output means that outputs a check result. Void holes are provided on the cards to be disposed of, and ensure that the cards are perfectly disposed of without being unfairly reused.
ILLUMINATED OUTCOME DETERMINATION DEVICE
An illuminated outcome determination device includes a controller, a random number generator (RNG), and a carousel including a plurality of sectors disposed around the carousel. A plurality of lights are disposed around the carousel corresponding to the sectors. The sectors may include fixed or removable indicia for different outcomes of a casino game. The RNG determines a winning sectors, and the controller illuminates the winning sector via the plurality of lights to determine the winning outcome that is located at the winning sector. The controller may include a sound module that generates a sound along with the illumination of the lights to mimic rotation around the carousel. The carousel may remain fixed in place with the lights being illuminated in a circle around the fixed carousel.
Multi-dimensional game comprising interactive physical and virtual components
An multi-dimensional game comprises a physical component including a game board and game pieces and a virtual component including a virtual environment displayed on a display device. A user is able to play the game by interacting with the virtual or physical component, wherein in order to complete tasks in the game the user must transition between interacting with the virtual component and the physical component. The physical component comprises game blocks, which are able to couple to each other and form objects that are then represented in the virtual component.
Table game system
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader and RFID that reads a barcode or RFID provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. The control unit has further a function of identifying an exposition of the cut card by the card reading unit and memorizing this information as that the shuffled playing card set now being used will have or be changed to the new one. The information of the exposition of the cut card is at least used for identifying an end of the current game using the shuffled playing cards set is currently set in the card shoe apparatus. A control unit further includes a function of identifying specified events that occur during the use of set of the shuffled playing cards at a game table, and of reporting these occurrences of the specified event in connection with a shuffled card ID.
PACKING BOX OF PLAYING CARDS
A packing box for packaging of playing cards has, in an assembled state, a shape of a rectangular parallelepiped with six faces including front and rear faces, right and left side faces, and top and bottom faces. The packing box includes cut lines in two locations at a predetermined interval in parallel with a longitudinal direction of the rectangular parallelepiped, and a central band in a portion defined by the cut lines provided in the two locations. The right and left side faces of the packing box can be removed along the cut lines such that side edges of the playing cards within the packing box are exposed.
IMAGING VIDEO FRAMES ON DOCUMENTS
Security-enhanced documents and methods of forming security-enhanced documents having indicia under a Scratch-Off Coating (SOC), and more particularly including digitally imaging video frames onto the display area and/or back of the documents. In certain embodiments, portions of digitally imaged video frames are also utilized as game play variable indicia.
Instant game ticket with sticker enhancement
An instant lottery scratch ticket and method of playing a lottery instant scratch ticket game comprises a plurality of physical tickets, wherein each ticket provides a removable sticker that may provide wins or enhanced wins.