Patent classifications
A63F3/001
Game for Learning Bible Teachings
The present invention relates to a bingo style game system and a method of playing the bingo style game. The game system includes a plurality of custom designed bingo style cards having Bible book names printed on their surface with each name printed in a cell of a grid formed in rows and columns, a plurality of word chips having book names and column identifiers printed thereon wherein the word chips are used by a leader or caller for announcing a combination of column identifier and book name. The book names on the bingo style cards are daubed or marked by players to form a winning combination or pattern to win the game. The game helps individuals to learn book names and scriptures of the Bible while providing fun and entertainment of conventional bingo style games.
Feline Spirit Board
A spirit board for use with a living animal Oracle planchette.
Method of teaching the scriptures embodied in a board game
A method of teaching a path to salvation according to the New Testament of the King James Version of the Bible is provided. The method is embodied in a board game having a plurality game squares, each game square having a citation from Christian Scriptures. Each of the game squares is organized in one of five sacramental sections associated with the citation. Each sacramental section has a plurality of staggered columns, and each column is formed by the game squares. Players help each other navigate their game pieces through the columned game squares, by answering Scripture-related questions, to reach an uppermost or top portion of the columns of each sacramental section.
BIBLE LESSONS AND SCRIPTURES LEARNING GAME AND METHODS OF PLAYING BIBLE GAMES
The present invention relates to a charade-based Bible game system for improving knowledge about the Bible and lessons of the Bible. The game system can be played by children and adults as individuals or as teams. The game system allows players to play a plurality of games for learning about the Bible and includes a plurality of cards that have scripture printed thereon. Some embodiments include mix and match games allowing players to win games when matched cards are collected by players. Matched cards may have Jesus titles, Lucifer titles, and princess/queens names. Other embodiments may have scrambled words which are unscrambled by players within a time limit set by a timer for winning the games. The game system offers a way for individuals to have fun with friends and family while still being educated on the Bible and its lessons.
METHOD OF TEACHING THE SCRIPTURES EMBODIED IN A BOARD GAME
A method of teaching a path to salvation according to the New Testament of the King James Version of the Bible is provided. The method is embodied in a board game having a plurality game squares, each game square having a citation from Christian Scriptures. Each of the game squares is organized in one of five sacramental sections associated with the citation. Each sacramental section has a plurality of staggered columns, and each column is formed by the game squares. Players help each other navigate their game pieces through the columned game squares, by answering Scripture-related questions, to reach an uppermost or top portion of the columns of each sacramental section.
MODULAR SCREEN WITH MAGNETIC JOINTS
In an embodiment, a gaming screen comprising a first panel having a first edge, a first magnet rotatably mounted at the first edge, a second panel having a second edge, and a second magnet rotatably mounted at the second edge. The first and second magnets are arranged to attract to each other and form a hinge between the first panel and the second panel. The panel may be folded into a compact state for carrying or storage.
HINDU-THEMED BOARD GAME
A Hindu-themed board game and method of playing the board game is provided. The game board is designed as a Mandala, with the avaranam arranged as concentric circles around a central point representing the Bindu. Players move along numbered positions on the avaranam, symbolizing achieving progressively higher levels of awareness, until they reach the Bindu, which represents total self-awareness. The distance moved by each player is determined by how much awareness that player has accumulated, as acquired by the players by playing awareness cards. Various other cards are provided which allow the players to interact, such as by taking cards from other players. The board game provides an entertaining past time, while simultaneously exposing players to aspects of Hindu culture, which may be of benefit to both Hindus and non-Hindus.
SET OF I CHING STICKS AND METHOD OF USING THE SAME
A set of I Ching sticks and method of using the same to convey information to a user based on various indicia and groupings of indicia disposed on the sides and ends of each of the I Ching sticks.
SHABACH
A master game board comprising a plurality of 49 cell spaces aligned in vertical columns and horizontal rows that embody color schemes, biblical indicia, definable alphabets, and a game title. The callout markers are detachably affixed to the master game board, and randomly called out until a winner is declared. The game cards mirror the master game board with the exception of the chronologically placement of the biblical indicia, the winning diagrams, and the callout markers. All game cards embody identical biblical indicia randomly designated on cell spaces allowing for concurrent learning engagement among players without a loss of turn during game play. The game cards are affixed with detachable cell space markers that are placed on the surface of individual cell spaces that have answers corresponding to called out entries. Unused callout markers, at the end of a game, are firstly used in a new game.
Religious Game Apparatus and Method of Playing
A religious game utilizing a game base wherein aid game base plate is divided into a plurality of predetermined spaces, each of the spaces being categorized into a plurality of preaching activity types; a spinner device rotatably mounted on the base plate for randomly selecting one of the spaces on the base plate; multiple deck of cards, wherein each of the decks are of a different predetermined color denoting a category of subject matter, and each of the cards in each of the decks are identified by a number denoting the level of difficulty of the subject matter; and each of the cards of a predetermined color having a preaching topic printed on the each of the cards of a predetermined color related the subject matter denoted by the predetermined color; and a timer device for timing a sermon related to the preaching topic.